Nintendo Game Processor (Lost Development Kit; 1993?)
Sept 27, 2024 3:25:39 GMT
sakuraradiochan, ModWalletGuy, and 2 more like this
Post by bootlegbastard on Sept 27, 2024 3:25:39 GMT
So this was pretty interesting. The other day I stumbled upon this one AKFamilyHome video about the Nintendo Game Processor. It was basically a 32-bit computer that was used to make it easier create SNES games. The system was pretty packed, coming with 4 controllers, a mouse and keyboard, and even a floppy disk drive. Though the only known use of it was at the HAL College of Technology and Design. Very little is actually known about it. The computer came with a game making tool known as Mario Factory, which we only know the existence of due to a series of trademarks that were filed by Nintendo. Which show off the entire design in excruciating detail. And it even seemed to of came with a version of Mario Bros packed in as well. The editor is pretty advanced and allows you to make any type of game you want, edit music, sound effects, or reprogram something using the BASIC. You could even do it on the fly when the game was still running.
To test games on a SNES, you had to write it onto a Nintendo Game Processor RAM Cassette. Unlike the Game Processor itself, the RAM Cassettes themselves are preserved and occasionally pop up in the wild on auction sites and such. You'd think that the carts would have the games saved on to them, but almost all of them don't have them anymore. Because the games aren't actually stored on ROMs but instead on batteries, which all eventually died over the years. Though there is one known game that was dumped from these carts known as Asterisk no Daibouken. Which was dumped all the way back in 2005, but wasn't patched to work on emulators until recently. Which is a very simplistic adventure game that consists of you going the the right side of the screen, then left to encounter a very simple boss.
Hidden inside the game are several unused tracks that were all likely made using Mario Factory. A few student games were good enough to be later put on the Satellaview service that they hosted in 1996. 6 games are known to of been put on the service though none of them are actually dumped and only have video footage.
Links
youtu.be/h3LpVnKYvkg?si=U2hCI95Uq1eypHn8
luigiblood.neocities.org/gameprocessor
To test games on a SNES, you had to write it onto a Nintendo Game Processor RAM Cassette. Unlike the Game Processor itself, the RAM Cassettes themselves are preserved and occasionally pop up in the wild on auction sites and such. You'd think that the carts would have the games saved on to them, but almost all of them don't have them anymore. Because the games aren't actually stored on ROMs but instead on batteries, which all eventually died over the years. Though there is one known game that was dumped from these carts known as Asterisk no Daibouken. Which was dumped all the way back in 2005, but wasn't patched to work on emulators until recently. Which is a very simplistic adventure game that consists of you going the the right side of the screen, then left to encounter a very simple boss.
Hidden inside the game are several unused tracks that were all likely made using Mario Factory. A few student games were good enough to be later put on the Satellaview service that they hosted in 1996. 6 games are known to of been put on the service though none of them are actually dumped and only have video footage.
Links
youtu.be/h3LpVnKYvkg?si=U2hCI95Uq1eypHn8
luigiblood.neocities.org/gameprocessor